Inventory

openInventory

Elite.openInventory(playerId, inventoryType, inventoryData)
  • playerId: number

  • inventoryType: string

  • inventoryData?: number or string or table


addItem

Elite.addItem(inventoryName, item, count, metadata)
  • inventoryName: number or string

  • item: string

  • count: number

  • metadata?: table


removeItem

Elite.removeItem(inventoryName, item, count, slot, metadata)
  • inventoryName: number or string

  • item: string

  • count: number

  • slot?: number

  • metadata?: table


canCarryItem

Elite.canCarryItem(inventoryName, item, count, metadata)
  • inventoryName: number or string

  • item: string

  • count: number

  • metadata?: table


getItemCount

Elite.getItemCount(inventoryName, item, metadata)
  • inventoryName: number or string

  • item: string

  • metadata?: table


registerStash

Elite.registerStash(stashName, stashLabel, stashSlots, stashMaxWeight, stashOwner, stashGroups)
  • stashName: string

  • stashLabel: string

  • stashSlots: number

  • stashMaxWeigth: number

  • stashOwner?: string

  • stashGroups?: table


setDurability

Elite.setDurability(inventoryName, itemSlot, durability)
  • inventoryName: table or string or number

  • itemSlot: number

  • durability: number

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